Interactive Community Displays.
Third Place: leveraging mobile devices and public screens to promote third places
MAGIC Beans - Situated Gaming with Visualization
The Interactive Community Displays is investigating the use of situated technologies that could have the same impact on society that public radio, television and home internet have had on society.
Interactive Community Displays follows the metaphor of community gardens, where public and private resources are utilized in a collaborative manner to achieve a common goal. Where participants gain both economic and social benefits that promote sustainable growth.
The project focuses on investigating the role of situated technology in places of socialization called Third Places, defined by Oldenburg as places for playful conversation where community forms. Third Places take the form of Coffee Shops or Bars, and in some cases nomadic gatherings for verbal communication.
Interactive Community Displays has three main goals:
- Develop a robust and scalable, distributed and open platform for interconnecting displays and their sensors.
- Address the usability challenges that may inhibit the widespread adoption of pervasive display technologies.
- Understand the affordances of public space used by communities, in order to create shared displays valuable to such communities.
The project is delivering scientific contributions that have been evaluated through rigorous analysis, implementation and deployment of displaying and sensing technology in local communities. The project is structured of three parallel components:
- The development of robust and ground-breaking technology to enable ad-hoc pervasive displaying technology.
- The scientific analysis of community usage and adoption of shared and public displaying technology and the measurement of its long term effects on local communities.
- The commercialization and mass deployment of technologies that support and promote sustainable community growth and behaviors.
R. Calderon, V.P. Almeida, J. Coutinho. (2010). Interdisciplinary Workshop on Communication for Sustainable communities. SIGDOC'2010 Sau Paulo, Brazil.
R. Calderon, S. Fels, J. Anacleto(2013). Workshop on Human Computer Interaction for Third Places. CHI2013 Paris, France.(http://hci3p.com)
Towards understanding the effects of public displays on the functioning of a Brazilian health-care centre.Calderon, R., Fels, S., Anacleto, J. INTERACT2013. In press.
"Developing Cross-Display applications Using the Really easy Displays (RED) Framework" Calderon, R., Lea, R., Blackstock, M., Fels, S. In 2013 International Symposium on Pervasive Displays. Mountain View, California. In press.
Calderon, R., Fels, S., Anacleto, J. Towards Interactive Community Displays. Workshop on Human Computer Interaction for Third Places. CHI2013. May 2013.
Calderon, R., Fels, S., Anacleto, J., Oliveira, J. Towards supporting informal information and communication practices within a Brazilian healthcare environment. CHI2013. May 2013.
Understanding NUI-supported Nomadic Social Places in a Brazilian Health Care Facility. Calderon R., Fels, S., Oliveira J.L., Anacleto, J. In IHC2012, November 2012.
Calderon, R., Fels, S., Lea, R., Neumann, O. Harvesting Communal Interaction with Public Displays through Place-Dependent Community Displays. Workshop on Large Displays in Urban Life. CHI2011. May 2011
Developing CrossDisplay Applications Using the Really Easy Displays (RED) Framework. Calderon, R., Lea, R., Blackstock, M., Fels, S., Almeida, R. In GRAND AGM, May 12-16 2013.
Interactive Community Displays. Out-Of-The-Box; Annual Graduate Conference. Calderon, R., Fels, S., Lea, R., Blackstock, M; Mar 22 2013
Designing IT for a Brazilian Health Care Facility. HxD Vancouver Interest Group on Health Care UX research and design. Calderon, R., Fels, S., Lea, R., Blackstock, M; Apr 3 2013
It's a dog eat dog world! Selfish VS altruistic co-located play and their effect on Third Place trust. Calderon, R., Fels, S, Lea., R., Alexandre, M., Anacleto, J.. In GRAND AGM, May 2-4 2012.
"Community Displays" and situated gaming. Calderon, R., Wang I., Lea R., Fels, S. In GRAND AGM, May 2010.
"Developing applications with the RED Framework". Hackathon. Universidade Federal de Sao Carlos. Sao, Carlos. Brazil.
- Sidney Fels
- Oliver Neumann
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